Light Properties
- Set lighting properties applied to final render output.
- Select the Light Properties tool from the render toolbar and navigate to the Property Editor.
Environment Map
- The environment map is a lighting setting processed into an image format.
- By default, six different environment maps are provided.
- Select the desired environment map as needed.
- Adjust the brightness of the 3D Garment in the final rendered image by configuring the Light Intensity.
- The default value is 1.00 and the setting can be adjusted between 0.00 and 4.00.
- Higher the value is, brighter the 3D Garment is.
- Add and modify point lights up to three.
- Adjust lights' location with the Gizmo tool.
- Intensity
- Adjust the intensity of the light. - Color
- Set the color of the light.
- Width
- Set the width of the light. - Height
- Set the height of the light. - Show
- Show or hide the light from the 3D window.
※ Note :
- To create a three-dimensional render image, there must be a key light. Add key lights as needed to create more dynamic images.
- When the Rectangle Lights are used along with the Dome Light, use a HDRI image without a key light.
- Open
- Click the Open button on the right top corner of the Property Editor to load previously saved Light Properties. - Save
- Click the Save button on the right top corner of the Property Editor to save the configuration.
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