- Create Pins on 3D Garments to fix parts of the Garment during Simulation and Animation.
- Select the Pin (Box) tool from the 3D toolbar.
- Or, navigate to the Main Menu and select 3D Garment ▶ Pin (Box)
- Select the Pin (Box) tool from the 3d toolbar.
- Patterns in the 2D window and 3D window will appear in red Mesh structure.
- Click and drag on the Patterns to apply Pins within the marquee box.
- Activate the Simulation tool. Click and drag the Pin on the 3D Garment as the Garment moves along the mouse.
- Deactivate the Simulation tool. Click the Pin to access the Gizmo tool. Use the Gizmo to move the selected Pin. Simulate again to apply the change to the 3D Garment.
- To delete Pins on particular area, hold down the Ctrl key on the keyboard to click and drag to encompass the desired area. Pins created on that area will be deleted.
- To invert the Pin selection, hold down the Shift key on the keyboard to click and drag on the 3D Garment.
- Pins will be created on the parts originally did not have pins and will be highlighted in red.
- Double click on the Pattern outline in the 2D or 3D window to create Pins on a segment.
- Double click within the Pattern in the 2D or 3D window to create Pins on a Pattern.
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