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Fabric_Normal Map

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Normal Map

  • Normal Map
    - Apply Normal Map images to express uneven texture more realistically.
    • Adjust Intensity

      -
      Select the fabric item from the Object Browser.

      - Navigate to the Property Editor and expand the Material ▶ Texture to see its child menus. Then, expand the Normal Map option as well.

      - Adjust the intensity of the Normal Map using the Intensity option.

      - When the Normal Map Intensity values is adjusted from 0, CLO will automatically create a Normal Map and express the texture more realistically.

    • Apply Normal Map Images

      • Via Property Editor
        - The custom made Normal Maps can be applied to the fabric items as well.

        - Select the fabric item from the Object Browser.

        - Navigate to the Property Editor and expand the Material ▶ Texture to see its child Menus.

        - Click the icon next to the Normal Map. The Open File browser will appear.

        - Locate the desired Normal Map image and click Open.

        - Adjust the intensity values to express the texture more realistically.

      • Via Drag & Drop
        From the PC’s Browser window, drag and drop a Normal Map image to the Browser button next to the Normal Map option.

    • Apply with Desired Map Type

      From the PC’s Browser window, drag and drop an image file to an object where the image should be applied to.

      -  The Texture Map Type window appears. Choose the desired Map type and select OK.

    • Save Auto-generated Normal Map

      - Normal Map generated when adjusting Intensity can now be saved.

      - Adjust the Intensity under the Normal Map option.


      - Navigate to Main Menu ▶ File ▶ Save as ▶Surface Textures and locate the saving path.

      - Select Original size or Crop size when saving.

      - The Normal Map can be saved when exporting as OBJ,FBX,LXO.



      Note: Normal Map and Roughness Map are retained even if Texture is deleted.(ver.4.2)

 

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