- Display Avatars in various Rendering Styles.
- Navigate to the 3D window and hover over the last icon in the Vertical View Toggle Menu.
- When an Avatar is loaded, the Textured Surface is applied to the Avatar by default, showing the skin texture of the Avatar.
- Click the Mesh option to see Avatars’ Mesh structure.
- Click the Monochrome Surface option to see Avatars in black and white.
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