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Human IK – Constrain Joint Rotation

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Human IK - Constrain Joint Rotation

- Fix the selected joint to minimize the modification when other joints are rotated.

- For organic movement, the selected joint may not completely be constrained.

- Select the Avatar joint to be constrained and click the  Constrain Joint Rotation icon from the Human IK window.

- The constrained joint will turn grey and the alphabet R will hover over the joint.

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