Objective
Edit Camera Properties using 3D window view.
Location
Main Menu ▶ Preferences ▶ Camera Properties ▶ Default Camera
Right-click Pop-up Menu (3D window) ▶ Camera Properties ▶ Default Camera
Object Browser ▶ Scene ▶ Root ▶ 3D Simulation ▶ Default Camera
Operation
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Follow the indicated guideline below:
Main Menu ▶ Preferences ▶ Camera Properties ▶ Default Camera
Right-click Pop-up Menu (3D window) ▶ Camera Properties ▶ Default Camera
Object Browser ▶ Scene ▶ Root ▶ 3D Simulation ▶ Default Camera
→ The Camera properties display in the Property Editor.
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Adjust the default values according to the needs.
Lens View Orientation Clip Plane Field of View Sets view range by adjusting Camera Lens Field of View. Type Selects the view type between Spherical or Absolute. Near Assigns the nearest distance camera can capture. Spherical (Object centered)
Distance Adjusts camera view distance to zoom in and out. Far Assigns the farthest distance camera can capture. Horizontal Angle Rotates camera view to horizontal. Vertical Angle Rotates camera view to vertical. Absolute (X,Y centered)
Horizontal Shift Locates objects to horizontal. Vertical Shift Locates objects to vertical.
Comments
I am unable to render the camera animation that I have imported. is there any way around it?