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Avatar (AVT) Open/Add/Save

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List of Contents 

Open/Add Avatar

Save Avatar

 

Objective

Model (*.dae or *.obj), sizing data (*.avs), pose (*.pos), motion (*.mtn), accessory (*.acc), bounding volume (*.pan), all avatar-related files such as arrangement points (*.arr) can be saved and loaded into one file (*.avt).


Location

Open/Add Avatar
Main Menu ▶ File ▶ Open/Add ▶ Avatar

Save Avatar
Main Menu ▶ File ▶ Save As ▶ Avatar 


Operation

Open/Add Avatar

  1. Select the tool/menu indicated.
    → An open file window appears.

  2. Select an avatar file.
    → Open/Add Avatar pop-up window appears.
      
  3. Set the details and click OK.
    Load Type 
    Open Load your avatar.
    Add Add your avatar.
    Load as Morph Target Load the avatar as a morph target.
    Translation
    X   Move horizontally based on the center of the 3D garment window.
    Y   Move vertically based on the center of the 3D garment window.
    Z   Move forward and backward based on the center of the 3D garment window.
    Unit   Select the unit of travel distance.
     

 

Save Avatar

  1. Select the tool/menu indicated.
    → An open file window appears. 

  2. Specify the location to save the garment file and enter a name and click Save to save it.

※ Note: 

  • If multiple avatars are loaded, select one avatar and save it as an *.avt file.
  • When changing the file type to Encrypted Avatar File(*.avte) in the Avatar Save window, save it as an encrypted file that cannot be restored to other 3D files and avatar files (AVT). (ver 6.2) 

 

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