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Avatar (*.avt) Add

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Objective

Use the Add Avatar function to load and work on several Avatars from the 3D Garment window in one go. This function can be used when loading and coordinating belt buckles, buttons, armor, and other hard objects.

Furthermore, it can also be used when designing Garments that are connected to two avatars. 


Location

Main Menu ▶ File ▶ Add ▶ Avatar


Operation

  1. Follow the indicated guideline below:

    Main Menu ▶ File ▶ Add ▶ Avatar

    → The Open File window appears.

  2. Select the Avatar to be added and click Open.
    → The Add Avatar window appears (ver2.4.0).

  3. Select the appropriate settings and click OK to place the Avatar.

※ Note: 

  • Add Avatar Options

    Placement X   Move along the X axis (left, right) relative to the center of the 3D Window..
    Y   Move along the Y axis (top, bottom) relative to the center of the 3D Window.
    Z   Move along the Z axis (front, back) relative to the center of the 3D Window.
    Unit   Set unit for placement.

  • As shown in the image below, the Add Avatar function can load and use human-shaped Avatars, as well as parts needed for production, such as helmets, shoulder pads, armor and petticoats.



  • When using multiple Avatars, save as Project file to save all Avatars (ver2.3.0).

 

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