Objective
Edit avatar color, texture image and opacity.
Location
3D Toolbar ▶ Select/Move ▶ Select Avatar ▶ Property Editor ▶ Materials (Selected)
Operation
- Follow the indicated guideline below:
3D Toolbar ▶Select/Move ▶ Select Avatar ▶ Property Editor ▶ Materials (Selected)
- Adjust individual properties below.
Diffuse Color Sets the color of avatars. Diffuse Map Applies image files on avatar surfaces. The diffuse color overlays on top of the applied image file. Ambient Color Sets the Ambient Color of avatars. Ambient Map Applies image files on avatar surfaces. The ambient color overlays on top of the applied image file. Specular Color Sets the Specular Color of avatars. Specular Map Applies image files on avatar surfaces. The Specular Color overlays on top of the applied image file. Shininess Sets the depth of sheen applied to the Specular Color, ranging from soft sheen to plastic-like gloss. Emission Color Sets the Emission Color of avatars. Opacity Sets the transparency of avatars.
※Note: Changes made to the Materials (Selected) properties can be saved at Main Menu ▶ File ▶ Save As ▶ Avatar (ver2.5.0). After the modification, it is possible to undo by pressing (Ctrl+Z) (ver3.0.0).
Comments
Please sign in to leave a comment.