CLO HELP CENTER

How can we help you?

3D File (Alembic) Import/Export

Follow

List of Contents

Import Alembic

Export Alembic

 

Objective

Import/Export the object, cache, normal, and animation data contained within an Alembic file (ver2.4.0).


Location

Import Alembic

Main Menu ▶ File ▶ Import ▶ Alembic


Export Alembic

Main Menu ▶ File ▶ Export ▶ Alembic (HDF5) / Alembic (OGAWA)


Operation

Import Alembic

  1. Follow the indicated guideline below:

    Main Menu ▶ File ▶ Import ▶ Alembic

    → The Open File window appears.

  2. Select the desired file and click OK.
    → The Import Alembic window appears.

  3. Select the settings as needed and click OK.
    → The Alembic file is imported based on the setting.

    FPS

    Sets the frame rate of the cache data.

    Scale Input the scale directly or select from the available units.
    Garment Position Move Garment to Start Position Moves the Garment to the location of the first frame (ver2.5.0).

Export Alembic

  1. Follow the indicated guideline below:

    Main Menu ▶ File ▶ Export ▶ Alembic (HDF5) / Alembic (OGAWA)

    → The Open File window appears.

  2. Designate the file saving path and the file name. Then, click OK.
    → The Export Alembic window appears.

  3. Select the settings as needed and click OK.
    → The file is exported as an Alembic file based on the setting.

    Object

     

     


     

     

     

    Unweld

    Exports the Vertex (points of the mesh) of the parts of the pattern

    that are sewn together into one line into multiple objects.

    ※ Thickness exports for quad meshes available beginning version 2.3.0. (ver2.3.0).

     Weld 

    Combines the Vertex (points of the mesh) of the parts of the pattern

    that are sewn together into one line into one point.

     

    Weld Selected Pattern: Weld based on the sewing line that connects the selected patterns (ver2.3.0).

    Thin

    Ensures that the thickness will not be exported even if the

    rendering thickness value is increased beforehand.

    Thick 

    Exports a pattern with its rendering thickness values in

    its increased state.

     

    Combined UV Coordinates: Exports all Garment Pattern texture data fit to UV Coordinates ranging from 0 to 1.

    Include Avatar Shape: Save the Avatar as part of the file.

    FPS

    Sets the frame rate of the cache data.

    Step

    Adds/Subtracts frames for the recorded Animation according to the entered value.

    Frame Relative Sample

    Sets the low and high values for frame relative sampling.

    Scale Adjusts the scale of the file being exported when a value is entered or the desired unit from “Unit in file to import” is selected.
Was this article helpful?
1 out of 2 found this helpful

Comments

Please sign in to leave a comment.