Objective
Particle Distance refers to the average distance between the points that make up a Garment Pattern, in other words, size of the mesh. The Garment quality and Simulation speed depend on the Particle Distance. Therefore set the value at 20mm when making a Garment and dressing it on an Avatar for faster working process, and set it under 5mm to enhance the Garment quality once it is completed.
Location
Property Editor ▶ Simulation Properties ▶ Particle Distance
Operation
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Select Pattern(s).
- Follow the indicated guideline below:
Property Editor ▶ Simulation Properties ▶ Particle Distance -
Input desired value for the Particle Distance. (Minimum '0.8' to maximum '700.0')
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Press Enter on keyboard to apply.
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