Objective
When an OBJ is imported as a Garment, input weight and reflect it in the Simulation.
Location
Main Menu ▶ 2D Pattern ▶ Edit ▶ Edit Pattern(Z) / Transform Pattern(A)
2D Toolbar ▶ Edit Pattern /
Transform Pattern
Operation
- Follow the indicated guideline below:
Main Menu ▶ 2D Pattern ▶ Edit ▶ Edit Pattern(Z) / Transform Pattern(A)
2D Toolbar ▶Edit Pattern /
Transform Pattern
- Select the loaded OBJ trim.
→The OBJ properties display in Property Editor. - Enter desired value at Simulation Properties ▶ Weight, and simulate.
→The value is now being applied and simulated accordingly.
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